Stories
Gentleman Burglar [Excerpt] (2021)
A scene from a screenplay adaption of Maurice Leblanc's Arsène Lupin novels.
Programmer and problem-solver. Writer and project lead on Wooden Nickel.
Stories
A scene from a screenplay adaption of Maurice Leblanc's Arsène Lupin novels.
State of the Studio
Our annual look back at the previous year and what's ahead.
News
Sneak peek of the new Brain&Brain HQ and our year, so far.
State of the Studio
Our annual look back at the previous year and what's ahead.
Behind-the-Scenes
Second of a two-part look at the books we turn to most often for reference and inspiration.
News
Teaser for our latest project: a weather-making game about a rooster.
State of the Studio
Our annual look back at the previous year and what's ahead.
Interview
In which we talk secrets, process, and origins.
State of the Studio
A belated update on our year so far and what's ahead.
Behind-the-Scenes
A look at what inspired the design of Wooden Nickel's newspaper mechanic.
Photo Essay
A look at the Wooden Nickel booth we built for PAX West.
News
Wooden Nickel's first gameplay trailer—and big news!
News
Public reveal of our latest project: frontier adventure Wooden Nickel.
Behind-the-Scenes
The building blocks for audio playback in our games.
WIP
A supporter-exclusive early reveal of our project in-development.
Behind-the-Scenes
How we use dynamic coloring to save time and get more mileage out of our art assets.