Behind-the-Scenes
Dynamic Colors
How we use dynamic coloring to save time and get more mileage out of our art assets.
Programmer and problem-solver. Writer and project lead on Wooden Nickel.
Behind-the-Scenes
How we use dynamic coloring to save time and get more mileage out of our art assets.
State of the Studio
A look back at 2018 and the coming year.
Behind-the-Scenes
How we're creating interactive experience across a wide array of devices.
Behind-the-Scenes
Prototypes and the iterative cycle of game development.
Behind-the-Scenes
The three building blocks that form every scene in our games.
Behind-the-Scenes
A few takeaways from our time living in large cities, nomading, and now in a smaller city.
State of the Studio
A look back at the past year and the one to come.
Behind-the-Scenes
A look inside the toolset that helped create Burly Men at Sea.
Travelogue
At the end of September, we loaded up our car and started driving west.